New year, new game. Having completed Luigi’s Mansion: Dark Moon towards the end of last year, I thought it was high time I invested in a new 3DS game to keep me occupied during my morning commute. Browsing the sales last week, I ended up buying the longwindedly-titled Batman Arkham Origins: Blackgate. Is “longwindedly” a word? It should be.
I’m a big fan of the “Arkham” series of Batman games – Arkham Asylum, Arkham City and Arkham Origins - so it wasn’t a big stretch for me to get into Blackgate. Fans of the games just need to be prepared for some big differences between this game and the home console series.
I haven’t played the game for very long yet, so can’t comment on much other than my first impressions from a half hour run on it this morning. The first thing I noticed was the quality of the artwork, and the pseudo animation used to create cut scenes with it. Cheesy as this sounds, it’s like a comic book come to life.
As is the way these days, the game begins with a training level that teaches you the controls. As I yawned my way through it, I noticed that the game seems very linear. Basically, you’re guided where to go, how to get there, and you’re unable to take alternate routes. So far that is, anyway. However, the dynamic camera angles and interesting environment (the training level involves you chasing Catwoman across the rooftops) make the experience more fun, and help distract from any small issues I may have so far. The combat is very similar to the home consoles, depending heavily on feeling the rhythm of each fight, and timing your counters. The controls don’t seem quite as responsive though - a couple of times I ended up getting thwhacked, when I had hit the counter button at what I’m used to being the correct moment. I guess it will just take getting used to.
So this game may not be for everyone, but I’m a fan of the series so will probably give it a little more leeway than I ought to. I’m looking forward to seeing how the game develops as I work through the larger levels.
My name is Iain and my addiction is making pixel bead art. My main inspirations are comics, video games and movies.